Thunder step 5e. A searchable D&D 5e spell list. Thunder step 5e

 
A searchable D&D 5e spell listThunder step 5e  If you do, the boots double your walking speed, and any creature that makes an opportunity attack against

Storm lords are beings with an affinity to the elements that make up a storm such as thunder, wind, water, ice. Setup: The party Fighter adhered to a Mimic is grappled. 2nd-level conjuration. Thunder Step is a 3rd level conjuration spell, the range of thunder step are 90 feet and it has required only vocal components. . The word disappear was used to make it clear that the caster is no longer in the radius of damage when the thunder occurs, but I think it’s an unfortunate choice that creates confusion and that the word teleport could just as easily been used. Major Image – 3. We will explore every facet of this spell, from its standard uses to unconventional tricks to supercharge your battle prowess. Cleric Level. It can be found on page 168 of Xanathar's Guide to Everything . I just think powerful spells should be powerful. Step One: Firbolgs are a now a Goliath sub race (temperate rain forests). Eldritch Knight. A wave of thunderous force sweeps out from you. Thunder step is a 3rd level conjuration spell, the range of thunder step are 90 feet and it has required only vocal components. The first time you hit with a melee weapon attack during this spell's duration, your weapon rings with thunder that is audible within 300 feet of you, and the attack deals an extra 2d6 thunder damage to. “I swear I’m not crazy! The sword was talking to me last night…”. It continues by saying "Furthermore, these actual physical hit points would be spread across a large number of levels, starting from a base score of from an average of 3 to 4, going up to 6 to 8 at 2nd level, 9 to 11 at 3rd, 12. EE. Crown of Madness Concentration Enchantment • V, S. Casting Time: 1 action. ago. Liam Blackley. The eye can look in every direction. Thunderwave can be used to intimidate people. While they still create. ClaytonCross. Choose one of the following effects when you cast the spell. EE. Attack bonuses, hit point totals, and AC can vary wildly from monster to monster (I suspect, on the back end, that WotC designs monsters to have roles, just like they did. My reading is that Distant Spell modifies the targeting text of all of your Daily Powers. Source: Player's Handbook. 260) is a 2nd level conjuration spell, which is available natively to Sorcerers, Warlocks, and Wizards. In 5th edition, the language of many teleportation spells and abilities (including misty step) was altered so that teleportation is mostly, if not totally, instantaneous. The Oath of the Storm calls to paladins who wish to harness the primal power of the storm itself. 5e is not PF where everything is tagged. You teleport yourself to an unoccupied space you can see within range. Even with things like Banishment, you are "somewhere"- and the only defined location you can be, is the target location. Components: V, S. With this, you only miss out on piercing damage breath weapons, and upcasted psychic and slashing breath weapons. At 1st level, you know one cantrip from the stormbender's spell list, and the Zap cantrip. It works only with some spells, when there is a perceivable circumstance before the damage that allows you to use it as a trigger. Warlock. Immediately after you disappear, a thunderous boom sounds, and each creature within 10 feet of the space you left must make a Constitution saving throw, taking 3d10 thunder damage on a failed save, or half as much damage on a successful one. For the warlock spell list without optional spells, see Core Warlock Spell List. 3rd level Conjuration (Wizard, Sorcerer, Warlock) Casting Time: Action. It deafens you and other creatures in its area. It’s also available on sorcerer, warlock, and wizard classes. So it's "Disappear - BOOM! - Reappear"For most sorcerers, the best options here are Lightning Bolt and Thunder Step. Like a storm of lightning that strikes down from above, or a whirlwind of destruction that sucks up everything in it's path, a Paladin who adheres to this oath learns to become a storm themselves. You can't misty step an ally out of danger. Components: V S. Classes: Druid. The caster teleports after which the thunder damage occurs, which is the second effect. See full list on dnd-5e. I've been playing gish characters since I got into D&D (Only 5e, but still 3 years), and I have a few auto-includes. $1. Range: 90 feet. Bolt deals 1d6 piercing damage on a hit. The wall appears in any orientation you choose, as a horizontal or vertical barrier or at an angle. So if you are using Misty Step to get away from the polearm master, no opportunity attack. 260. Thunder Step: You teleport yourself to an unoccupied space you can see within range. (conjuration) Thunder step (conjuration) 4th Level Charm monster (enchantment) Elemental bane (transmutation) Shadow of moil (necromancy) Sickening radiance (evocation) Summon greater demon (conjuration) 5th Level Danse Macabre (necromancy) Enervation (necromancy) Far step (conjuration) Infernal calling (conjuration) Negative energy flood. Thunder Cliffs Caves The caves at the base of the Thunder Cliffs, used by seafarers for centuries, are now controlled by the Cult of Talos. Here is a list of all the thunder spells in DnD 5e from the game’s three main sourcebooks for spells (Player’s Handbook, Xanathar’s Guide to Everything, and. Keen Sight: The thunderbird has advantage on Wisdom (Perception) checks that rely on sight. Changed Thunder Step to be able to teleport an ally as well but the explosion at their previous position is covered by script extender now; Made it so Ashardalon's Stride doesn't deal damage when outside of turn based mode/combat. Thunder Step: You can bring along objects as long as their weight doesn't exceed what you can carry. With regards to Thunder Step, yes, you're right, the spell almost 99% is written to work that way. While the time it takes to cast a bonus action is "especially swift", as Azeranth points out, a DM might rule that constantly casting a spell in this way is sufficiently distracting that over a long period it might be a hindrance to long. Casting Time: 1 action. Note that I said "origin" of thunder and not resolution. If anything, teleporting is less useful in PF2e than 5e since AoOs are niche. However, being knocked prone while flying causes you to fall, potentially. Note that it also deals damage around you as you leave, so have any companions not brought along clear the area Whereas Misty Step costs 1 Bonus Action, Thunder Step costs 1 Action. Remove Curse – 3. Immediately after you disappear, a thunderous boom sounds, and each creature within 10 feet of the space you left must make a Constitution saving throw, taking 3d10 thunder damage on a failed save, or half as much damage on a successful one. Sebagai pengagum berat permainan role-playing, kamu mungkin sering bertanya-tanya tentang strategi paling efektif untuk menghindari pertemuan rumit atau cara mendekati musuh secara menguntungkan. This is mainly looking at Wizard. The thunder can be heard from up to 300 feet away. returntileo. Xanathar´s Guide to Everything. 99. Those who apparently just grok the logic of the rules and can easily go "it says teleport, so refer to teleport. Unearthed Arcana — Class Feature Variants is a robust playtest document with enhancement and replacement options for class features of all the classes in 5E D&D. Immediately after you disappear, a thunderous boom sounds, and each creature within 10 feet of the space you left must make a Constitution saving throw, taking 3d10 thunder damage on a failed save, or half as much damage on a successful one. Whether the sources of electricity are Lightning Crystals or batteries, you’ll need to include things powered by electricity and things that emit electric charges to incorporate Lightning Damage into your game. Immediately after you disappear, a thunderous boom sounds, and each creature within 10 feet of the space you left must make a Constitution saving throw, taking 3d10 thunder. This javelin is slightly shorter than average, made from bronze and inlaid with small clear crystals. Shadow Stealth. Lightning flashes in the area, thunder booms, and strong winds roar. Categories: 5e. Casting Time: 1 action. Source: Player's Handbook. XGtE, pg. There aren’t many teleportation spells. Whenever a creature (including you) ends its turn in the sphere, you can choose for that. It's a DM's call in 5e, but the 3e and 4e writers ruled to conserve momentum (relative to frame of reference of course). While misty step doesn’t mention gear at all. Briefly surrounded by silvery mist, you teleport up to 30 feet to an unoccupied space that you can see. A concussive burst of sound, such as the effect of the thunderwave spell, deals thunder damage. It's very clearly exceeding the normal power levels of a level3 spell. Use the Party Toolbox to manage multiple parties. Thunder step was a conjuration spell that teleported the caster over a short distance, leaving behind a deafening shockwave of sonic energy. Playing 5e dnd -- Pretty sure the wizard is going to try this at our next session. Thus, it seems clear that a discrete object that is retraining you, personally, fits the game sense of being "worn and carried". Question: Is this a legal action assuming that Thunder Wave weight constraint is not an issue?Posted on July 30, 2023 by Matt Zane. You were born with the innate ability to manipulate energies related to the tempestuous storms of nature. Thunderous Smite. They are now Large and can beat the Dimension Door/Thunder Step limitation. Usable By: Sorcerer, Warlock, Wizard. Thunder step – It’s like misty step, but better. Additionally, if the target is a creature, it must succeed on a Strength saving throw or be. Misty Step. Take Thunder Step as an example. Components: V. A Complete Guide To Playing A Hexblade Warlock In 5e D&D. thunder damage or deafen a creature, or a smell that might sicken a creature (like a troglodyte's stench). 9. If the creature being grappled shoves their grappler successfully away, it immediately ends the grapple. A wave of thunderous force sweeps out from you. Sell me on Dimension Door. Thunder step is one of the best teleportation spells in 5e. This gadget emits a screeching wave of sound in a 30-foot cone originating from. Outside of that, the DM has discretion to how destructible objects are. A prison in the shape of a cage can be up to 20 feet on a side and is made from 1/2-inch diameter bars spaced 1/2 inch apart. They allow him to move and control the battlefield and retreat to safety afterwards. Casting Time: 1 action. There are a number of teleportation spells in D&D, each functioning slightly differently. The creature takes 2d8 lightning or thunder damage (your choice) on a failed saving throw, and half as much damage on a successful one. Plenty of D&D 5e adventures take place in open spaces, and Stormborn gives flight without requiring Concentration or a spell slot cost. Cleric 8 gets you an extra 1d8 thunder damage 1/turn with an attack on top of another two ASIs. You're forgetting that the most common enemy you're going to face isn't high level casters, but rather monsters. Thunder Step is a neat teleport spell that I’m a big fan of, and after that we’ve got Destructive Wave, a 5th. A stroke of lightning forming a line 100 feet long and 5 feet wide blasts out from you in a direction you choose. Shapes Added to Measure Tool Opt in to the VTT redesign to. If you place an area of effect at a point that you can't see and an. The caster must use their bonus action to cast this spell. Briefly surrounded by silvery mist, you teleport up to 30 feet to an unoccupied space that you can see. Source: Player's Handbook. The whole paragraph is stating "Harkening back to the example of Rasputin" so it's just an example. plisnithus8 said: Thunderstep’s description does mention “teleport” without defining it in the description, but there is already a spell called Teleport that does clue us in that the process happens “instantly,” a synonym for “immediately. Thunder Step ( pointer) 3rd-level conjuration. Find out the range, duration,. You teleport yourself to an unoccupied space you can see within range. DnD_Berzerker. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet away from you. The spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6). That the specific definition of Thunder Step, which is specific to that spell and therefore taking precedence over any other rule in the book, is not applicable in its dissociation of disappearance and appearance. It's good for running away, sure, but. It doesn’t appear in the Player’s Handbook but was introduced in Xanthar’s Guide to Everything. Misty Step Edit Page Content. Warlock 4 gives you more than you need, but you get an ASI from it. Special Traits. During a round, each participant in a battle takes a turn. The only way to cast two spells that require Actions per turn is with the. fall. The thunderbird is continuously surrounded by stormy. The thunder can be heard from up to 300 feet away. Sell me on Dimension Door. Casting Time: 1 action. 响声在300尺内都可以被听到. I think that an "instant" is an undefined unit of time. Print sheet JSON. 3rd Level Spell Thunder Step and Lightning Bolt. When choosing the few valuable spells for a sorcerer, do you replace misty step with dimension door at higher level or simply keep misty step for battlefield. You can also teleport one willing creature of your size or smaller who is carrying gear up to its carrying capacity. Teleportation. Misty Step lower level makes it the better of the two in my opinion given a look at the bigger picture. Just be aware the thunderclap will also hurt allies. Dust Devil. Thunder Step. 18. For example: Dimension door. Flame Arrows – 1. Bludgeoning. Since Balor's feature doesn't say another creature may come along, Balor's teleport feature is a solo trip (since other creatures. This corporeal form uses the Fey Spirit stat block. Cantrip. Cloud of Daggers Concentration Conjuration • V, S, M. No, they are not, sorry. You leave the grappler behind. Thunderstep allows you to save people and is a great choice overall. Specifically: To target something, you must have a clear path to it, so it can't be behind total cover. The order of events must be disappearance, origin of thunder clap, reappearance. Immediately after you disappear, a thunderous boom sounds, and each creature. Honestly, I think a upcast Earth Tremor is the better deal if Thunder Step is intended to harm the caster- just over half the damage, but it's safe to the caster, and can prone. If you can do one, you can do the other. In fact, Vortex Warp is the only current 5e spell that allows you to teleport your foes. Toll the Dead. On a failed save, a creature takes 2d8 thunder damage and is pushed 10. Casting Time: 1 action Range: 90 feet Components: V Duration: Instantaneous Description not available (not OGL). Dungeon Scrawl x Roll20 Make on-the-fly maps in minutes on Dungeon Scrawl, now powered by Roll20. Umberlee, Goddess of the Sea. View User Profile View Posts Send Message Adventurer; Join Date: 8/25/2017 Posts: 2 Member Details; I am trying to add the spell thunder step to a character sheet but it's not appearing as an option to add to the spell list when I search. The ancient one can innately cast the following spells,. Water. Create Characters Outside the VTT Create unlimited characters in the Character Vault, starting with Marvel Multiverse RPG. And when you NEED a teleport than blowing a full action is almost certainly worth it to save you and a friend, rather than just a 30 ft jump and then a dash action to run or something with misty step. Well, 16. Attributes Casting Time. I always take Misty Step anyways for more finesse, as sometimes you want to 'dash' without hurting your teammates. Casting Time: 1 action. Yes, you can use misty step with Spell Mastery, but. Say you are trapped in a dead end and the source fo your fear is 20ft away (15ft gap inbetween), blocking the exit. You teleport yourself. It causes a huge boom and sends objects flying. Casting Time: 1 bonus action. 1st-Level Spells Absorb Elements Chaos Bolt Chromatic Orb Thunderous Smite Thunderwave 2nd-Level Spells Shatter 3rd-Level Spells Elemental Weapon Glyph. The caster must choose an unoccupied location; this location must be up to 30 ft. Unlimited teleport range within sight! That’s big, as is taking an ally with you. The spell does exactly what it says. The game organizes the chaos of combat into a cycle of rounds and turns. It’s time to don your pointy hat, ponder your Arcane Focus, and start preparing your Wizard spell list. Source: Xanathar's Guide to Everything, DND 5e Wiki. Thunder Step is a spell that teleports you to an unoccupied space within range and causes a thunderous boom that deals 3d10 damage to any creature within 10 feet of the space you left. This means that lightning arrow is a good spell. Tempest gods send their clerics to inspire fear in the common folk, either to keep those folk on the path of righteousness or to encourage them to offer sacrifices of propitiation to ward off divine wrath. Fey touched is, in very general terms, more useful because misty step is a more generally useful spell than invisibility, and the first level spell options that go with fey touched are more generally useful than the first level options for shadow touched. Not to be confused with the Thunder Clap cantrip: 'You create a burst of thunderous sound that can be heard up to 100 feet away. Thunder step. I figure changing the "thunder can be heard from up to 300 feet away" as a side effect to igniting objects is an equal change, but I hoped to trade off being able to take someone with me when I teleport to an increase in damage dice. Thunder Step. A creature that makes the saving throw takes half damage and isn’t deafened. Best 4th-level Sorcerer Spells. Dungeons & Dragons 5e Spell (2020): Thunder Step . Teleportation spells have fierce competition in D&D 5e. 1st. Casting a spell that includes a verbal component is impossible there. 你消失后瞬间爆发出一阵雷霆般的巨响,在你离开的区域10尺范围内的每个生物必须进行一次体质豁免。. When you cast this spell you immediately teleport to an unoccupied space up to 30 feet away, you must be able to see the space to teleport to it. Attack/Save. Both Thunder Step and Dimension Door have an interesting capability: You can bring along objects as long as their weight doesn’t exceed what you can carry. DnD Spells List enables your to create your own spellbook for your character! Click on the "Create your Spellbook" red button in the top of the table to enter in spellbook selection mode. Aid PHB (Optional): With an 8-hour duration and three targets, this is a staple buff that’s worth casting literally every day. Say you are trapped in a dead end and the source fo your fear is 20ft away (15ft gap inbetween), blocking the exit. You can bring along objects as long as you don't. Misty Step was a nice way for mages to escape danger without provoking AoOs in 5e. Ensorceleur. It was possible to take objects or a nearby willing creature along, provided the creature was willing and that. The map of the Thunder Cliffs Caves represents the cave system at low tide. This will not just save you from getting killed but also do some nice damage to. 4th LevelThunder Step. Thunder Step. As a bonus action, the horror can step into a shadow within 5 feet of it and magically appear in an unoccupied space within 5 feet of a second shadow that is up to 60 feet away. And when you NEED a teleport than blowing a full action is almost certainly worth it to save you and a friend, rather than just a 30 ft jump and then a dash action to run or something with misty step. The creature must be within 5 feet of you when you cast this spell, and there must be an. Each creature in a 15-foot cube originating from you must make a Constitution saving throw. Being as I was unexpectedly unable to move and close to being surrounded by numerous enemies, I used my bonus action to cast Misty Step to teleport behind our paladin. It’s also available on sorcerer, warlock, and wizard classes. A stroke of lightning forming a line of 100 feet long and 5 feet wide blasts out from you in a direction you choose. Components: V. Thunder Step Spell Guide for 5th Edition. Here we provide the complete list of DnD cantrips and 5E spells available for Wizard characters. The dnd 5e Thunderwave spell will emit a thunderous boom audibly 300 feet faraway from you. Thunder Step You teleport yourself to an unoccupied space you can see within range. Use Misty Step instead. School: Conjuration. $1. Zephyr Strike. This gives a +2 bonus to the target’s AC and a +2 bonus to dexterity saves when resolving attacks from that attacker. Spells. . The. Luckily, in 5e, this means nothing to misty. Scroll of Thunder Step Rarity Uncommon Type Scroll Sanity Category Consumables Relevant Page Number 200 Price Range (per DMG) 101 - 500 gp Price (per Sane Prices) 400 gp. Components: V. It requires vocal and somatic components and takes a bonus action to cast. call lightning, thunder step 7th storm sphere, ice storm 9th destructive wave, control winds I especially like the addition of Thunder Step, as it's painfully thematic for the tanky, combat mage role the Tempest Cleric is built for. Duration: Instantaneous . Bludgeoning. The big upside of 5e, and why. Keep in mind that this actually increases the targets’ hit point maximum, so temporary hit points can be added, too. Tree stride (sort of - though it's not a sorcerer spell): You gain the ability to enter a tree and move from inside it to inside another tree of the same kind within 500 feet. This comprehensive guide aims to provide everything you need to know to master Misty Step and integrate it seamlessly into your gameplay, tactics, and strategies. 1st Level. Blade Ward (): The Dodge action makes this redundant. Gaseous Form – 3. First, it's not part of any attack in 5e, it just a free interaction with an object and not linked to an attack. According to this fantastic summary of the default 5e Monster Manual, Lightning is a fairly common damage type. 168): You can bring along objects as long as their weight doesn’t exceed what you can carry. Gust of Wind, Shatter. An invisible wall of force springs into existence at a point you choose within range. School: Transmutation. Otherwise, as I've explained, if you are already caught in the damage, it's too late since the readied action occurs after the damaging effect occurs. Here is a list of all the thunder spells in DnD 5e from the game’s three main sourcebooks for spells (Player’s Handbook, Xanathar’s Guide to Everything, and. Within the context of the Fighter's proficiencies, limited access to the Wizard's spell list gives the Fighter a lot of options. automatically pushed 10 feet away from you by the spell's effect, and the spell emits a thunderous boom audible out to 300 feet. Monsters aren't terribly complex, but you can't just grab something at a given CR and say "Go!". The thunder can be heard from up to 300 feet away. Tempest Domain Spells. When you cast the spell, make sure that no one is within your 15-foot cube. Two, the Spell Restrictions section says this line before listing spells: "Spells that. None. If you are entering his/her reach with Misty Step, then there is an opportunity attack. Yes, misty step is widely considered to be a better spell than thunder step. Sorcerer 3. Components: V. Lose concentration in midair, and you're. 99. Dungeons and Dragons (D&D) Fifth Edition (5e) Spells. Well, I don't think specifying an attack is required, but it works this way. Summary: The caster teleports and creatures within 10 ft must succeed on a Con. This is mainly looking at Wizard. Thunder Step damaging allies? You teleport yourself to an empty space you can see. Components: V. Mirror Image creates three illusory doubles of the caster. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet away from you. Thunder Step (Triggers your 6th level feature basically every time and grants safety) and Flame Stride (draconic options UA, ask your DM) are excellent spells for the Storm Sorcerer. Range: 90 feet. SRD. Bludgeoning. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet away from you. Learn how to cast thunder step, a 3rd level conjuration spell that teleports you to an unoccupied space and causes a thunderous boom. 3-level Conjuration Casting Time: 1 action . Gust of Wind, Shatter. Duration: Yes Up to 10 minutes. Thunder Step. The rogue got engulfed by a Gelatinous Cube and I think the wizard has a plan to jump in there to attempt to cast Thunder Step to get them both out. Duration Instantaneous . You call forth a fey spirit. And while the bonus. Any creature or object entirely inside the sphere is immune to thunder damage, and creatures are deafened while entirely inside it. This spell creates an undead servant. Back to Main Page → 5e Homebrew → Spells → Sorcerer. → Sorts D&D 5e. But absolutely ditch thunder step for Dimension Door. Boots of Speed. What would a Lich for each class in D&D 5e. Thunderwave 5e. The Warlock rushes to the Fighters aid and casts Thunder Step and touches the Fighter. Heal of time: (Prerequisite chronal speedborn archetype) As an action, you touch a creature and spend X Joules equal to 1/3 your speedborn level (rounded up) and heal this creature by. Damage/Effect. Changed Thunder Step to be able to teleport an ally as well but the explosion at their previous position is covered by script extender now; Made it so Ashardalon's Stride doesn't deal damage when outside of turn based mode/combat. Water Breathing – 2. Summon Lesser Demons – 1. The 5e PHB specifically states that you can purposely not go for the kill when you drop an enemy and my players do that regularly in order to take in bounties alive and keep people alive for questioning or to turn over to the authorities. Vortex Warp is my new favorite spell. The wave of force emits a thunderous boom audible out to 300 feet. Tyler has a long-standing love for building characters and for game mechanics, and brings that enthusiasm to everything he creates. If you find these tools helpful, please consider supporting this site. Duration: Instantaneous. The classes with the most thunder spells include Sorcerers (8), Wizards (8), Druids (6), and Bards (4). It's going to take some work, but they become STR+2 and WIS+1, drop Firbolg Magic to 3rd level, and maybe done. Warlock Spell List. I've had a lot of fun with Storm Sphere, though it really just acts like an improved version of Call Lightning. You teleport yourself to an unoccupied space you can see within range. out the. Warmaster Horus said: Love Misty Step. Since 5e doesn’t rank these minuscule measurements of. It can be found on page 168 of Xanathar's Guide to Everything . " Distant Spell essentially changes that text to read that you attack "monsters up to 1 extra tile away from your hero. 5e SRD:Arcane Eye. The map of the Thunder Cliffs Caves represents the cave system at low tide. Lightning Bolt. First, it does not work that way. Casting Misty Step a bunch of times, since it's just a 2nd-level-spell and you're likely to suceed on the Charisma save eventually. This is by design. 🆗 Thunder Step. To do so, follow the instructions written down below. That misty step could be a banishment, or a hypnotic pattern. Thunder Step. Thunderous step 5e. Duration: Instantaneous. Thunder Step Sources: Xanathar. So let's look at it this way. The booming blade flavour sounds brutal. Thunderclap. Thunder Step (1A) Instant : 90 ft: Thunder: Teleport yourself somewhere within range with a thunderous boom sound. Thaumaturgy. While teleportation instances in 5e (that I have found) don’t use the word “simultaneous,” they do use words like “instantly” (one of the common definitions of “instantly” is “immediately,” which is the same word used to describe when the thunder occurs in the spell). When choosing the few valuable spells for a sorcerer, do you replace misty step with dimension door at higher level or simply keep misty step for battlefield. While you wear these boots, you can use a bonus action and click the boots' heels together. That just doesn't seem. 1 Minute. Gate can summon unwilling creatures from another plane, but nothing where you go and they go too. Well, 16. Attack/Save. A creature takes 8d6 lightning damage on a failed save, or half as much damage on a successful one. While Thunder Step is a bit more commonly used these days thanks to the damage it inflicts, Dimension Door remains a better spell for mobility for a couple of reasons. 3rd. There is Lightning Lure on SCAG, but it’s not available to clerics either and it negates the push, as it pulls the target. Thunder damage has no overall rule for object damage, but the spell Shatter specifically says, "A creature made of inorganic material such as stone, crystal, or metal has disadvantage on this saving throw. ClarentPie 4 yr. This is invaluable for combat mobility. Immediately after you disappear, a thunderous boom sounds, and each creature within 10 feet of the space you left must make a Constitution saving throw, taking 3d10 thunder damage on a failed save, or half as much damage on a successful one. Blight – 1. Someone claiming: "rounds and turns are the same thing" is also easy to prove wrong, since the rules include the sentence "A round represents about 6 seconds in the game world. Thunder step clearly does some things in sequence: "Immediately after you disappear, a. You’ll resist any air elementals or blue and bronze dragons. Boots of Speed. You manifest a minor wonder, a sign of supernatural power, within range. Spells.